/* ==========================================================================
   Combat Action Panel — Mausritter Phase 1
   Floating modal overlay triggered from the session view.
   ========================================================================== */

/* ---------- Overlay backdrop ---------- */

.combat-panel-overlay {
  position: fixed;
  inset: 0;
  background: rgba(0, 0, 0, 0.65);
  z-index: 1500;
  display: flex;
  align-items: center;
  justify-content: center;
  padding: 1rem;
}

/* ---------- Panel container ---------- */

.combat-panel {
  background: var(--bg-primary);
  border: 1px solid var(--border-primary);
  border-radius: 8px;
  box-shadow: 0 8px 32px rgba(0, 0, 0, 0.7);
  width: 100%;
  max-width: 380px;
  max-height: 90vh;
  overflow-y: auto;
  display: flex;
  flex-direction: column;
}

/* ---------- Header ---------- */

.combat-panel-header {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 0.75rem 1rem;
  border-bottom: 1px solid var(--border-primary);
  background: var(--bg-secondary);
  flex-shrink: 0;
}

.combat-panel-title {
  margin: 0;
  font-size: 1rem;
  color: var(--text-primary);
  font-weight: 600;
}

.combat-panel-close {
  background: none;
  border: none;
  color: var(--text-secondary);
  font-size: 1.4rem;
  cursor: pointer;
  padding: 0 0.25rem;
  line-height: 1;
  transition: color 0.15s;
}

.combat-panel-close:hover {
  color: var(--text-primary);
}

/* ---------- Body ---------- */

.combat-panel-body {
  padding: 1rem;
  display: flex;
  flex-direction: column;
  gap: 0.75rem;
}

.combat-phase-hint {
  margin: 0;
  font-size: 0.85rem;
  color: var(--text-secondary);
}

/* ---------- Weapon list (weapon-select phase) ---------- */

.combat-weapon-list {
  display: flex;
  flex-direction: column;
  gap: 0.5rem;
}

.combat-weapon-card {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 0.6rem 0.75rem;
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 6px;
  cursor: pointer;
  transition: background 0.15s, border-color 0.15s;
}

.combat-weapon-card:hover {
  background: var(--bg-hover);
  border-color: var(--accent-red);
}

.combat-weapon-name {
  font-size: 0.9rem;
  color: var(--text-primary);
  font-weight: 500;
}

.combat-weapon-damage {
  font-size: 0.85rem;
  color: var(--text-secondary);
  font-variant-numeric: tabular-nums;
}

/* ---------- Selected weapon (damage-roll phase) ---------- */

.combat-selected-weapon {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 0.5rem 0.75rem;
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 6px;
}

.combat-roll-area {
  display: flex;
  justify-content: center;
}

.combat-roll-area .button {
  min-width: 140px;
  font-size: 1rem;
  padding: 0.6rem 1.25rem;
}

/* ---------- Result phase ---------- */

.combat-roll-result {
  display: flex;
  align-items: baseline;
  gap: 0.5rem;
  justify-content: center;
  padding: 0.5rem 0;
}

.combat-roll-label {
  font-size: 0.85rem;
  color: var(--text-secondary);
}

.combat-roll-value {
  font-size: 2.2rem;
  font-weight: 700;
  color: var(--text-primary);
  line-height: 1;
}

.combat-impact-preview {
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 6px;
  padding: 0.5rem 0.75rem;
  display: flex;
  flex-direction: column;
  gap: 0.3rem;
}

.combat-impact-row {
  display: flex;
  justify-content: space-between;
  font-size: 0.85rem;
}

.combat-impact-label {
  color: var(--text-secondary);
}

.combat-impact-value {
  color: var(--text-primary);
  font-weight: 600;
  font-variant-numeric: tabular-nums;
}

.combat-critical-warning {
  font-size: 0.8rem;
  color: var(--error);
  font-weight: 600;
  text-align: center;
  padding: 0.25rem 0;
}

.combat-applied-note {
  margin: 0;
  font-size: 0.85rem;
  color: var(--success);
  text-align: center;
}

/* ---------- Attack setup / OpenD6 input rows ---------- */

.combat-attack-setup {
  display: flex;
  flex-direction: column;
  gap: 0.5rem;
}

.combat-attack-row {
  display: flex;
  align-items: center;
  gap: 0.5rem;
}

.combat-attack-label {
  font-size: 0.85rem;
  color: var(--text-secondary);
  min-width: 7rem;
}

.combat-attack-input {
  flex: 1;
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 4px;
  color: var(--text-primary);
  padding: 0.35rem 0.5rem;
  font-size: 0.9rem;
}

.combat-attack-bonus {
  font-size: 1rem;
  font-weight: 600;
  color: var(--text-primary);
}

.combat-attack-breakdown {
  font-size: 0.78rem;
  color: var(--text-muted);
}

/* ---------- OpenD6 action button row ---------- */

.combat-opend6-actions {
  display: flex;
  flex-direction: column;
  gap: 0.5rem;
  margin-top: 0.25rem;
}

/* ---------- OpenD6 wound result display ---------- */

.combat-wound-result {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 0.6rem 0.75rem;
  border-radius: 6px;
  border: 1px solid var(--border-primary);
  background: var(--bg-secondary);
}

.combat-wound-label {
  font-size: 0.85rem;
  color: var(--text-secondary);
}

.combat-wound-value {
  font-size: 1rem;
  font-weight: 700;
}

/* Wound level color coding */
.combat-wound-stunned    .combat-wound-value { color: var(--success); }
.combat-wound-wounded    .combat-wound-value { color: var(--warning); }
.combat-wound-severely-wounded .combat-wound-value { color: var(--wound-orange); }
.combat-wound-incapacitated    .combat-wound-value { color: var(--error); }
.combat-wound-mortally-wounded .combat-wound-value { color: var(--error); }
.combat-wound-dead             .combat-wound-value { color: var(--error); }

/* ---------- Crit label (5E) ---------- */

.combat-crit-label {
  font-size: 0.8rem;
  color: var(--warning);
  font-weight: 600;
}

/* ---------- Advantage toggle (5E) ---------- */

.combat-adv-toggle {
  display: flex;
  gap: 0.4rem;
}

/* ---------- Miss / hit result banners ---------- */

.combat-attack-result {
  padding: 0.5rem 0.75rem;
  border-radius: 6px;
  border: 1px solid;
}

.combat-attack-result.hit {
  background: rgba(74, 222, 128, 0.1);
  border-color: var(--success);
}

.combat-attack-result.miss {
  background: rgba(248, 113, 113, 0.1);
  border-color: var(--error);
}

.combat-attack-outcome {
  font-size: 1.1rem;
  font-weight: 700;
  color: var(--text-primary);
}

.combat-attack-detail {
  font-size: 0.8rem;
  color: var(--text-secondary);
  margin-top: 0.2rem;
}

.combat-fumble-warning {
  font-size: 0.8rem;
  color: var(--error);
  font-weight: 600;
  margin-top: 0.2rem;
}

/* ---------- Responsive ---------- */

@media (max-width: 480px) {
  .combat-panel {
    max-width: 100%;
    border-radius: 0;
  }
  .combat-panel-overlay {
    padding: 0;
    align-items: flex-end;
  }
  .combat-weapon-card {
    min-height: 44px;
    padding: 0.6rem 0.75rem;
  }
  .combat-roll-area .button {
    min-height: 44px;
    width: 100%;
  }
  .combat-attack-row {
    flex-wrap: wrap;
    gap: 0.35rem;
  }
  .combat-attack-label {
    min-width: 0;
    flex: 1 1 100%;
  }
  .combat-attack-input {
    min-height: 44px;
  }
  .combat-opend6-actions .button {
    min-height: 44px;
  }
  .combat-adv-toggle .button {
    min-height: 44px;
  }
}

/* ==========================================================================
   Magic — Spell Tablets (Mausritter)
   ========================================================================== */

/* ---------- Spell tablets section header ---------- */

.magic-section-header {
  display: flex;
  align-items: center;
  justify-content: space-between;
  margin-bottom: 0.5rem;
}

.magic-section-header .cs-section-title {
  margin-bottom: 0;
}

/* ---------- Spell tablet card (clickable, opens cast panel) ---------- */

.magic-spell-card {
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 8px;
  padding: 0.5rem 0.75rem;
  margin-bottom: 0.35rem;
  cursor: pointer;
  transition: border-color 0.15s;
}

.magic-spell-card:hover {
  border-color: var(--accent-purple);
}

.magic-spell-name {
  font-weight: 600;
  font-size: 0.85rem;
}

.magic-spell-desc {
  font-size: 0.75rem;
  color: var(--text-secondary);
  margin-top: 0.25rem;
}

.magic-empty {
  font-size: 0.8rem;
  margin: 0;
}

/* ---------- Cast result ---------- */

.magic-cast-result {
  text-align: center;
  padding: 1rem 0;
}

.magic-roll-display {
  font-size: 1.2rem;
  margin-bottom: 0.75rem;
  color: var(--text-primary);
}

.magic-success {
  color: var(--success);
  font-weight: 700;
  font-size: 1.1rem;
  margin-bottom: 1rem;
}

.magic-failure {
  color: var(--error);
  font-weight: 700;
  font-size: 1.1rem;
  margin-bottom: 1rem;
}

.magic-mishap {
  color: #f59e0b;
  font-weight: 700;
  font-size: 1.1rem;
  margin-bottom: 1rem;
}

/* ---------- Spell management panel ---------- */

.magic-mgmt-hint {
  font-size: 0.8rem;
  color: var(--text-secondary);
  margin-bottom: 0.75rem;
}

.magic-mgmt-list {
  display: flex;
  flex-direction: column;
  gap: 0.35rem;
  max-height: 55vh;
  overflow-y: auto;
  margin-bottom: 0.75rem;
}

.magic-mgmt-row {
  background: var(--bg-secondary);
  border: 1px solid var(--border-primary);
  border-radius: 6px;
  padding: 0.4rem 0.6rem;
  transition: border-color 0.12s;
}

.magic-mgmt-row--held {
  border-color: var(--accent-purple);
  background: rgba(124, 58, 237, 0.08);
}

.magic-mgmt-label {
  display: flex;
  align-items: center;
  gap: 0.5rem;
  cursor: pointer;
}

.magic-mgmt-name {
  font-size: 0.85rem;
  font-weight: 500;
}

.magic-mgmt-desc {
  font-size: 0.72rem;
  color: var(--text-secondary);
  margin-top: 0.2rem;
  padding-left: 1.4rem;
}

.magic-mgmt-footer {
  display: flex;
  justify-content: flex-end;
  padding-top: 0.5rem;
  border-top: 1px solid var(--border-primary);
}
